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Spider-Man Mod V v2.0.1 for GTA 5

Author: Zagruzka, Views: 1 283, Date: 3-01-2018, 01:12
  • Spider-Man Mod V v2.0.1 for GTA 5
  • Game: GTA V / GTA V other mods
  • Authors: sollaholla, jedijosh920
  • Tested version: v1.0.877.1
  • Description about Spider-Man Mod V v2.0.1 for GTA 5:

    Spider-Man Mod V v2.0.1 for GTA 5 game.


    INSTALLATION:

    • LATEST GTA V VERSION & prior modding knowledge ???? ( I cannot and will not help you if your game version is below 1180.1)
    • Download NAudio.dll and place it in your scripts folder.


    PLANNED FEATURES V2

    • Web shooter
    • More suit modes and special ability modes.
    • More ambient actions (upside down web hanging etc.)


    CONTROLS V2


    Normal Controls


      • [F10] = Open Menu
      • [R] (Reload) = Web Zip
      • [Left Mouse Button] (Attack) = Web Swing / Attack
      • [C] (Look Behind) = Roll
      • [Tab] (Weapon Wheel) = Ability Wheel
      • [E] (Context) = Wall Crawl
      • [F] (Vehicle Enter) = Pickup Vehicles + [Left Mouse Button] to throw, or [F] again to put them down.
      • [X] (Parachute Smoke) = Attach Web To an Entity.
      • [Caps Lock] (Special Ability) = Slow Motion (Spider Sense).
      • [G] (Grenade) = Throw Grenade/Projectile



    Misc


      • [R] (Reload) Hold = Swing on flying vehicles.


    Web Attachment Controls


      • (Controls While Web is Attached to Entity)

      • [Left Mouse Button] (Attack) = Web Pull
      • [Space] (Jump) = Web Rodeo
      • [X] (Parachute Smoke) = Start Web Attachment / Attach Entity to Map & Objects


    For controller users, you may want to change your parachute smoke button to a different one than A.



    CONTROLS V1

    • Tap Attack/LMB on the map (not objects) to grapple yourself towards that point.
    • Hold Attack/LMB on a ped, object, or vehicle then release to grapple the enemy towards you. Remember that you face the direction you want to throw them.
    • Hold Attack/LMB on a ped, object, or vehicle then right click on any part of the map (that's near the ped, object, or vehicle your web is attached to) to hang that object from a web.
    • While in the air and near buildings hold down Jump/Space to start web swinging.
    • To wall climb press ContextButton/E when in front of the surface of a building.
    • Hold Jump/Space when your web is attached to a vehicle, object, or ped to do a rodeo attack and swing your enemies around.
    • Press SpecialAbility/CapsLock to start and disable spidey sense.
    • Press ContextMenu/M to change your super attack.
    • Press Numpad9 (configurable) to disable the mod.
    • Press O (configurable) to disable web shooters.
    • Press Jump/Space to rebalance yourself wall falling or ragdoll on the ground.
    • Press R/LightMelee when near & looking at a ped/vehicle to do a combo move (there are 3 initial combo moves)


    CHANGES
    V2


      • 2.0

      • Initial Release

      • 2.1
    • Add more combat settings to options.
    • Changed melee to require you to be looking in the general direction of the entity you want to hit (so that you don't randomly punch something on accident) (configurable)
    • Removed automatic swing detach when you reach 90 degrees (you can turn it back on in the settings).



    V1


      • 1.0a

      • Fixed spider-sense not working.

      • 1.1

      • 2 new super abilities. You can change abilities using the "N" key.
      • Fixed some issues with crashing.
      • Fixed a lot of really strange bugs, with jittering animations during wall climb, webs getting stuck on players hand, etc.
      • Added full support for Julio's menu (so that keycodes will not respond if his menu is being opened or closed).
      • Added support for Julio Green Goblin script (still a bit buggy check ini for some new values)
      • Added new configurable keys and other values to .ini file.

      • 1.1a

      • General bug fixes related to animations, and physics.
      • Smoothed out some of the animations.
      • Web swinging is now just a little bit slower and longer.
      • If you hit a wall while web swinging you will ragdoll.
      • You can press space/jump while ragdolling in the air to re-balance yourself.

      • 1.1a1

      • Fixed small bug making the player fall when grappling to close to the ground.



      • 1.1a2

      • Fixed weird ragdoll bug where the player would ragdoll after falling off a building, also removed debug info showing on screen (sorry about that).

      • 1.2

      • Added ability to put peds into an arrested state (still a wip).
      • Fixed animation jittering with player.
      • Added ability to attach object / peds / vehicles together with webs.
      • Added more configurable options to ini (such as web swing and grapple cooldowns).

      • 1.2a

      • Added some optimizations and crash stability.
      • You can't grapple if the you're on the ground and the direction to the grapple point is lower than the players position.
      • Fixed teleporting speed bug with RPH.
      • Added configurable values for jump and grapple speeds.

      • 1.2a1

      • Fixed some issues with slow-mo and grapple force.
      • Added more configurable options for web swinging.
      • Made default values for swing speed and radius reduced for a longer swing.
      • Fixed ragdoll and god-mode being enabled after mod get's disabled.
      • Added option to ini that allows you to set the mod disabled by default.

      • 1.2b

      • Added wall run.
      • Fixed invincibility glitch.
      • Added a force applied to the player after swinging so you don't just fall.

      • 1.2b1

      • Fixed velocity bug flinging character into air after web-swinging.



      • 1.3
    • Added new combo ability, check controls for more info. This includes car deformation (s/o to @stillhere for some help on that).
    • Fixed rolling animation, should be much smoother now and blend in with the players movement.
    • Made it easier to swing lower to the ground, whenever you're low to the ground and after you jump just tap space and you will do a quick swing.
    • Added NativeUI menu system to select abilities, since people where requesting that.
    • Added a "chargeable" jump system. Hold space to charge the jump and release when ready to jump.

    Tested in game version v1.0.877.1



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