Principe Lectro Evo v1.0 for GTA 5

Principe Lectro Evo v1.0 for GTA 5
+2 2
25 January 2017
Category - GTA V / GTA V cars
Version - v1.0.877.1
Credits: - Zen-Imogen
Description about Principe Lectro Evo v1.0 for GTA 5:

Principe Lectro Evo v1.0 for GTA 5 game.


You guys must be wondering my I make such things, well, after played GTA Online (a lot) I just realise and kinda dissapoint with Rockstar's Lectro, so I decide to make an "Evo" version out of it. well here it is.



- the model supports all the basic functions of the game
- the correct proportions of the model
- the steering wheel turns
- working speedometer

- detailed model

Principe Lectro
Principe Diaboulous (Exhaust)
Bati 801 (Tail design) But I scatches it for it can fit the Lectro model.


1. Open the program OpenIV;
2. Specify the path to the directory installed games GTA 5 for Windows;
3. To enable edit mode (if prompted to install the plug-in for GTA V, hit the "ASI Manager" in the window that appears, select "Install" OpenIV.ASI);
4. Next, go on this way - x64e.rpf\levels\gta5\vehicles.rpf;
5. Replace "fugitive.yft", "fugitive.ytd" and "fugitive_hi.yft" in the same modification file from the downloaded archive;
6. The modification will be installed and the program OpenIV can be closed.


Tested in game version v1.0.877.1

скачать dle 12.0
Principe Lectro Evo v1.0 for GTA 5 Principe Lectro Evo v1.0 for GTA 5 Principe Lectro Evo v1.0 for GTA 5

Download Links – Policy & Disclaimer

This document refers to links to third-party content/website, from both our website(s) and our official Social Media pages. External links are selected and reviewed when a page/post is published. However, we are not responsible for the content of external websites. If you would like us to remove a link to your website from NHS Choices, please Contact us (Admin) Note that unless you have a legal right to demand removal, such removal will be at our discretion.

Share / Download Principe Lectro Evo v1.0 for GTA 5:

  • bowtiesmilelaughingblushsmileyrelaxedsmirk
Enter the code from the image:*
reload, if the code cannot be seen