B73FLY's EDXP-EU v1.8.1 [1.31.x]

B73FLY's EDXP-EU v1.8.1 [1.31.x]
ETS 2
+2 2
85
7 July 2018
Version - 1.31.x
Credits: - Boeing73FLY
Description about B73FLY's EDXP-EU v1.8.1 [1.31.x]:
Enhanced Driving Experience v1.8.1 for Ets2 1.31.x game version
(Updated 06.Jul.2018) 

*EDXP is the acronym for "Enhanced Driving Experience". 

This is a little mod package that I originally made for myself in order to make the driving experience
AND the in-game experience a little more "realistic". It contains several modifications to definitions and sounds.
It has remained private for several versions of ETS2...until now.
 
Here is an outline of what has changed:
DEFINITIONS
- Vehicles
  - All AI cars, trucks, and buses have realistic engine torque and top speed.
    - For every car, engine torque has been carefully researched. Each car will accelerate differently.
    - Top speed for every car varies according to their tire specifications based on research from the Tire Rack website.
    - Top speed for every truck is 90 km/h. They have been at their correct setting ever since, but I included them anyway to be sure.
      - Trucks pulling some oversized loads will travel at 70 km/h.
    - Top speed for the TEMSA Opalin is 100 km/h. This bus also has been at the correct setting.
  - In traffic, there are more variety of trailers (empty and loaded).
    - Combination Vehicles (CV) are included.
    - Traffic density has been reworked.
      - Special thanks to cipinho for letting me use part of his Real Traffic Density mod!
- World
  - Traffic signals have longer and realistic timings, but not to a point where you have to wait for more than 2-3 minutes to cross a major intersection...unless
 you're in the left lane full of cars trying to turn left.
    - Green light interval is 20 seconds.
    - Amber (yellow) light interval is 3 seconds.
    - 5-second delay interval between signals.
    - Every signal is disabled from 23:00 to 05:00.
SOUND
- AI
  - Car, truck, and train sounds are emitted based on brand and engine specifications.
    - Example: If you see an AI Scania with a V8 badge, you'll hear the actual V8 sound as it drives past.
  - Buses utilize a specific diesel sound.
  - Tire noises have been added to all AI vehicles.
  - Horn sounds for both cars and trucks have changed...even though 95% of the time the AI doesn't sound the horn, unless you intentionally stop your truck in the middle of the road.
- Environment
  - Bad Spring/Summer/Fall Weather
    - Rainfall is slightly louder, noticeable during heavy precipitation.
    - Feel Thor's power through your speakers with better thunder sounds!
  - Bad Winter Weather
    - When it is snowing, all you can hear is the sound of air (wind).
- Mover
  - Sounds have been added to various movers such as flags, hot air balloons, and commercial airliners.

 
Updated versions:
6 JUL 2018 (1.8.1)
------------------
- Traffic density has been reworked.
  - Special thanks to cipinho for letting me use part of his Real Traffic Density mod!
- Snow version only: Time zones fall back 1 hour, depending on location.
  - Map mods currently not supported (ProMods addon planned, however).
- Switched some chassis colors for overweight traffic
- Added "princess" boat traffic (oversize category, 70 kph max)
- Added "CV" (Combination Vehicles) traffic
  - Long Combination Vehicles, seen only in select countries.
    - Currently seen in select countries: DK, NO, SE
    - Includes: 
    - Krone Profiliner + Proficarrier
    - DLC's required: North


6 JUN 2018 (1.8.0)
------------------
- Compatibility update for version 1.31
- Re-done "70kph" traffic definitions
- Moved some "overweight" and Schwarzmuller "overweight" trailers + cargo to their

respective DLCs to avoid 70kph bob-tail traffic due to spawn errors
- Added spawn_ratio attribute to all "70kph" traffic
- Removed country definitions to reflect this change. Now there is a 10% chance of spawning in all countries



11 SEPT 2017 (1.7.0)
-------------------
- Compatibility update for version 1.28
- Traffic trailers with 20-ton cargo or heavier will be pulled by 3-axle trucks.

17 MAY 2017 (1.6.2)
-------------------
- Fixed more CTDs. Any more? I'm ready to kill the last flags standing!

14 MAY 2017 (1.6.1)
-------------------
- Fixed crash to desktop
- Truck traffic pulling the following cargo on low beds will be limited to 70 km/h
  - Excavator
- 10% chance of 70 km/h truck traffic spawning
  - Controlled by modifying country definitions
  - Countries from base content, map DLCs, and ProMods+RusMap are supported
  - Other countries will have spawn probabilities set to default (100%). 
Totally unrealistic, but you can make them realistic with some coding experience!

17 APR 2017 (1.6.0)
-------------------
- Compatibility update for version 1.27
  - Upgraded Citroen 2CV engine to a 602cc specification.
  - Added some missing sounds to movers
  - Tweaked traffic signal timings
    - Added a new profile for Sweden
      - Features a 1.5-second red-amber time before green
    - Changed profile for Norway
      - Utilizes the same profile as Germany (1-second red-amber time before green)
    - Delay interval between other signals increased by 1 second (now 5-second delay), ALL SIGNALS.
    - When driving on a priority road, signal should display green light coming out of sleep
 mode (originally red, which usually causes more red light penalties), ALL SIGNALS.
    - Flashing amber light speed increased, ALL SIGNALS.

IMPORTANT
This mod must be installed at a higher priority over other sound or AI mods. 

*Also available on the  Steam Workshop !
Addons to EDXP-EU are available ONLY on the Steam Workshop!

Screens
B73FLY's EDXP-EU v1.8.1 [1.31.x]

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