de_bastion2 Map v2.4.1 for CS:GO

de_bastion2 Map v2.4.1 for CS:GO
CS:GO
0 0
354
25 July 2016
Version - CS:GO
Credits: - Walki

Description about de_bastion2 Map v2.4.1 for CS:GO:


de_bastion2 Map v2.4.1 for CS:GO game. Outraged by the corrupt bourgeoisie bidding decadent sums on useless pieces of paint and canvas, Anarchists planned to bomb a historic castle in the south of France and its current art exhibition. News of the attack leaked to the gendarmerie, who called off the auction and evacuated the prominent bidders. A GIGN special operations unit has been dispatched to the scene to neutralise the threat.

Counter-Terrorists:
Garrison the historic bastion and repel the Anarchist's assault!

Terrorists:
Plant and detonate the C4 at one of the art exhibition sites!

Version 2.4.1 - 

  • Fixed clip in T-Spawn (Thanks TigerDragonB)
  • Added plywood to the villa ramp for the sake of logic (Thanks TigerDragonB)
  • Fixed 6 spots where the bomb could get stuck (Thanks TigerDragonB)
  • Fixed villa spot in which you could get stuck (Thanks TigerDragonB)
  • Removed clips of boxes and barrels that should be climbable (Thanks TigerDragonB and RickSvK)
  • Bridgepillars are now accessable (Thanks RickSvK)
  • Improved VIS Leaf behaviour in mid, in front of T-Spawn and on A-Long (hopefully) (Thanks TigerDragonB)
  • Fixed lightning issue in Skybox
  • Fixed misaligend displacement in T-Spawn
  • Changed boostpalette clip under A-Platform to wood clip
  • Connected cable in winecellar
  • Changed radar to be more defined ingame
  • Removed areas that were accessible according to radar but weren't ingame

Version 2.4 - 

  • Added Chickens (Important)
  • Moved T-Spawn even further back (into/beyond the two arches at the back of old T-Spawn)
  • Increased width of window and readability in Sniper's Nest (making it easier to punish T peaks)
  • Widdened A-Long aka 'Banana'
  • Added table (similar to Dust2 B-Site) to back of A-Site to protect from A-Long
  • Sealed off 'Quadhut' next to A-Short to make boosting more rewarding
  • Added scaffolding to Mid-Tower to allow easier smoke offs
  • Bomb will no longer float on B-Site
  • B-Library carpet is no longer cut off
  • Wood support in A-Long is now gone and the corner has been cut
  • Chairs in B-Palace have been clipped to prevent one-way-smokes
  • Fixed bugged deathmatchspot on A
  • Fixed villa weird bullet behaviour
  • Fixed issue where you could get stuck in umbrellas at 2nd Mid
  • Widdened CT overall spawnpositions to prevent blocking
  • hanged connector doors to metal
  • Fixed OP crack in staircase
  • Cordened off ladder in Mid-Tower (Window) with grates
  • Sealed off T-Stairs at fountain
  • Lowered bridge railing even more
  • Increased brightness B-Tunnels
  • Removed box behind drawbridge to prevent solo jumpscouting
  • Removed wall in tower staircase to make it less clunky
  • Added boxes to mid to allow for solo jumping into villa
  • Curved stairs in 2nd-Mid
  • Removed spot where you could get stuck in 2nd-Mid (near barrel)
  • Made jump to A-Platform from A easier
  • Added tanks
  • Reduced 'cobbleness' around the map
  • Increased detail around the map
  • Cleaned up brushwork (Optimised Portalflow)
шаблоны для dle 11.2
de_bastion2 Map v2.4.1 for CS:GO de_bastion2 Map v2.4.1 for CS:GO de_bastion2 Map v2.4.1 for CS:GO

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